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*Thapa has a grenade launcher in hand, but he will never use it and switch to his handgun, adviced that player take his grenade launcher and give him a proper rifle. |
*Thapa has a grenade launcher in hand, but he will never use it and switch to his handgun, adviced that player take his grenade launcher and give him a proper rifle. |
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*When you reach the last section of the game, that huge market, a hindbird will fly around it and cause a lot of damage to your allies. The large amount of RPGs found in that area are there for a reason. In fact, any weapon can take it down, but the RPGs just do more damage (three RPGs needed to take down the choper). |
*When you reach the last section of the game, that huge market, a hindbird will fly around it and cause a lot of damage to your allies. The large amount of RPGs found in that area are there for a reason. In fact, any weapon can take it down, but the RPGs just do more damage (three RPGs needed to take down the choper). |
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− | *In perhaps one of the most |
+ | *In perhaps one of the most useless/weakest/dumbest/ checkpoint placement of the entire game, there was no checkpoint whatsoever during the long and hard fight in the huge market, but there is one just ten seconds before you enter the hotel, which ends the chapter. |
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==Chapter XII : El Capitol== |
==Chapter XII : El Capitol== |
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*Lynch says to Kane "I think you did leave The7 to burn in Venezuela" in the loading screen, this is the only time in the game where the Venezuela incident was ever openly mentionned by a character. |
*Lynch says to Kane "I think you did leave The7 to burn in Venezuela" in the loading screen, this is the only time in the game where the Venezuela incident was ever openly mentionned by a character. |